SCRUM PRINCIPLES & RULES (PART 3)
The last part of my agile mistakes series is the 3rd - SCRUM PRINCIPLES & RULES issues.
The last part of my agile mistakes series is the 3rd - SCRUM PRINCIPLES & RULES issues.
I am going to continue with the SCRUM Environment related mistakes/issues.
It is well known that the agile framework should reflect real time customer requirements and develop a viable piece of product at the end of the Sprint. I was engaged with the agile topics and solved the impediments as SCRUM Master and Couch.
To be burnout does not mean the same as to be stressed or simply to be tired out.
In most of the projects we focus too much on the tasks to fulfill and the goals we have to achieve. As good project managers we have learned that well defined goals are those that are under our control. But the project's environment is heavily competing who realy decides about success of fail of the project.
I am looking for a best practice to encourage project stakeholder participation.
Hi guys, I have a question.
What is your opinion on ice-breaking exercises? Do you think that it is possible (suitable) to use them during lectures as a practical demonstration?
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